![]() ![]() Units must be set up more than 9" from all enemy units and wholly within 7 of a friendly MAGGOTKIN OF NURGLE HERO or wholly within 7" of a Feculent Gnarlmaw in your army. ![]() ![]() Each unit or terrain feature you summon costs the number of CPs shown on the list, and you can only summon it if you have enough CPs to do so. If you have any CPs at the end of your movement phase, you can summon 1 unit or terrain feature from the list below to the battlefield and add it to your army. If you receive CPs for a territory and there are no enemy models in that territory, you receive 1 extra CP. At the start of your hero phase, you receive 3 CPs if there are any friendly MAGGOTKIN OF NURGLE units wholly within your territory, and 3 CPs if there are any friendly MAGGOTKIN OF NURGLE units wholly within your opponent’s territory. Areas of the Mortal Realms that are overrun by Nurgle’s minions become weak points in reality through which his daemons can be drawn from the Realm of Chaos.You can summon NURGLE DAEMON units and Feculent Gnarlmaws to the battlefield if you have enough contagion points (referred to as ‘CPs’ in the following rules). ![]()
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