![]() ![]() I’m trying to load the players appearance onto this StarterCharacter, but it … Character is a property of the Player, not an Instance. PlayerAdded:connect (function (player) player. ![]() MrGreystone (Grey) Character still has mass when massless is true. print (character, characterClone) returns NinjoOnline, nil. new (2) - how … I have a script setup so when they buy the item, it will wait 5 seconds, then move the player to a parts position where their item is located. In the new script, paste the following code: Script - Replace Default Character Animations. Now, you can use the menu beneath your character to customize your Roblox avatar. Providing statistics, tools, and analytics for the Well, I’m a bit confused when making a condition that detects that the player’s character exists, since a loop needs the character to exist at all times and I want to add a function to it so that it no longer gives an er… What you could do is move the character to a point far away from the map, and change the player’s camera to instead follow your custom character. It is revealed that they are immune to Substance - 128 thus being unable to become an infected. In a loop, iterate over all players’ characters, pick the nearest one and use CFrame. Make sure that Player has been defined, if it's being run in a LocalScript this can be done using local Player = game:GetService ("Players"). In there you can find all the children of your character. ![]() CharacterAdded:Connect(function(c) wait(1) local l = c:GetChildren() for i = 1, #l do … You can use the “LoadCharacter” function on the Player to only spawn them when you need to. ![]()
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